November 27, 2022

Photography

Editing Photography, Videos and 3D by Rich the Renegade

IClone 7 Tutorial – Creating Collision Shapes for Props with Soft Cloth Animation

1 min read

 

Using Soft Cloth physics in IClone can be extremely frustrating. There is little documentation and creating a realistic scene can take hours of trial and error. In this tutorial I focus on how to use Soft Cloth animation with props. I use Rigid Body Physics along with Soft Cloth physics and primitive shapes to create collision shapes for props, in this case a horse, so that the horse interacts naturally with the characters cape.

The scene is set as a character taken from the Assassins Playset is riding a horse. I need for his cape to lay naturally on the back of the horse.

The problem is that because of the way the bounding boxes native to the horse work another solution must be found. To accomplish this I use primitive shapes to create the necessary collision shapes.

Leave a Reply

Your email address will not be published. Required fields are marked *

5 × one =

Edit Photography © 2005 Area.Control.Network™ All rights reserved.
All Rights Reserved © ACN 2020

ACN Privacy Policies
ACN TOU
Area Control Network (ACN)
Area Control Network
Area Control Network Center